a computation generated by the individual to make self right and others wrong, to dominate or escape domination and to enhance own survival and injure that of others. This computation will cause the individual to deliberately hold in restimulation (reactivation of a pastmemory due to similar circumstances in the present approximating circumstances of the past) selected parts of his reactive mind to explain his failures in life. For example, a person may keep an old injury in restimulation so that his family has to lookafter him. See also computation and reactive bank in this glossary.—PDC Volume 1 Approved Glossary